8 FPS Games That Are Perfect From Start To Finish

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Dog and Alex in Half-Life 2

by Tristan Jurkovich

Call of Duty: Black Ops 7 is not hitting it with fans and casual players as much as previous titles. That’s because the campaign is not wowing them for several reasons, such as the underwhelming set pieces.

Thankfully, for players looking for breathtaking campaigns that are great from beginning to end, the games on this list all offer well-rounded and enjoyable experiences that never dip in quality. From gunslingers of the Old West to futuristic robots fighting massive wars, these shooters are priceless.

Call Of Duty: Modern Warfare

Born In Ghillie

Taking cover in Call of Duty 4 Modern Warfare

The fourth main game in the Call of Duty series, Call of Duty: Modern Warfare, changed everything for the series, shifting the warfare to the modern era instead of World War 2. Players got to control multiple protagonists in different theaters of war, and they quickly learned that their characters weren’t safe. There are some memorable set pieces in these levels, including one mission that everyone remembers involving a ghillie suit. Call of Duty: Modern Warfare kept players on their toes and helped revolutionize the series and the first-person shooter genre as a whole.

Half-Life 2

Wake Up, Gordon

Shooting enemies in Half-Life 2

No shooter has more infamy than Half-Life 2, as fans are still curious when Valve is going to make a proper sequel. It's not just the game's shooting mechanics that have players clamouring for more; it's also the physics-based puzzles, as players can manipulate the environment with various gadgets, like a gravity gun. There are numerous linear segments, but a lot of the outdoor environments are more open, giving players a greater sense of freedom to explore. While it’s not as exciting with minute-to-minute action as some other shooters, everything about Half-Life 2 is interesting thanks to the world-building of secret governments and alien tech.

Halo: Reach

One Last Stand

Shooting enemies with a Gatling gun in Halo Reach

Halo: Reach is as good a place as any for anyone new to the Halo series to start with. It’s a prequel to the franchise, taking place on the titular Reach as the super soldier Spartan units fought back against the alien Covenant. This was the height of the Spartan program, so unlike Master Chief, each unit was equipped with a specialty, giving them more gameplay opportunities during combat.

Players could activate armor power-ups like super speed or flight, for example. Things were kept exciting until the end, even though fans knew how Halo: Reach would end since it’s a tragic story in the franchise’s deep lore.

Wolfenstein: The New Order

The Man In The High Castle

Killing with a knife in Wolfenstein The New Order

By 2014, the Wolfenstein franchise had become stale, which is why Wolfenstein: The New Order was so refreshing. It was yet another shooter starring the overarching hero, BJ Blazkowicz, in his fight to take down the Nazis during World War 2. The twist is that after BJ fails, he goes into a coma, allowing the Nazis to win, and thus the whole world entered an alternative state wherein Germany ruled with an iron thumb. It’s the strangest game in the series, thanks to characters with heightened personalities and strange quirks. Best of all, the shooting is beyond bloody, making every Nazi kill satisfying.

Titanfall 2

Mechs “R” Us

Shooting enemies as a human in Titanfall 2

Titanfall 2 is a short game, but it is jam-packed with constant action that will make any mech fan explode with glee. Players can fight as a human soldier in some missions, and pilot their mech in others. Both fighters feel incredibly precise, thanks to the developer, Respawn Entertainment, having a background within the Call of Duty franchise. The human segments are faster, allowing players to run across walls while they shoot enemies, and the mech missions are slower, but players will feel the weight of every extra-large bullet they fire, which is visceral.

Read the full article on GameRant   

This article originally appeared on GameRant and is republished here with permission.

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